![]() ![]() ![]() Like in-game music, regular music sounded (no pun intended) one-note. It's somewhat disappointing, then, that music doesn't sound that great on this peripheral. Thanks to the G Pro's compact design and 3.5 mm connectivity, it's quite easy to take with you, whether you're flying on a plane, riding in a subway car or just hanging out at a local coffee shop. It's not too distracting in the midst of a heated multiplayer match, but you might want to invest in a separate mic if you're guest-starring on a podcast sometime soon. The interference was by no means detrimental to understanding what I had to say, but it was noticeable. However, there was always a slight buzz in the background, lending a bit of a fuzzy quality to whatever I was saying. My words came through audibly, and at a reasonable volume. I recorded my voice with the G Pro and used it to correspond with co-workers on video chat software. I've already discussed its overall design - which is very good - and its performance is about what you'd expect for the price. The microphone is probably the most important one. ![]() Since the G Pro is a 3.5 mm headset, there aren't many extra features to speak of. And nuanced sound can be the difference between investing fully in a game's story, and fiddling on your phone during the cutscenes. Everything was clear and audible, to be fair - but there was no real nuance. The general uniformity of sound effects, voice work and music persisted in single-input systems, such as the PS4 controller and my mobile phone, as well. The G Pro excels when it comes to competitive multiplayer games it has a more mixed record when it comes to immersion-based single-player adventures. Likewise, the music had a homogenous quality to it that didn't really highlight any particular instrument or sound range. In Final Fantasy XV, the inspired banter between Noctis and his friends sounded flat, and didn't stand out in any way from the ambient music and sound effects. On the other hand, the G Pro didn't deliver the same level of fidelity for dialogue and music. Directional sound isn't too much of a consideration in an RTS or MOBA title, but the clear sound effects helped me focus on what was coming from where, and how big of a threat it was. Gameplay in StarCraft: Remastered was similarly easy to follow, with the headset reproducing faithful gunfire, alien battle cries and explosions. ![]() MORE: The Best Headsets for Immersive Gaming But when I died, at least I knew where my killer came from.) Overwatch in particular was a joy to play, as I heard all of my enemies loud and clear as I sprinted around the map as Soldier 76, turning to fire at enemies before they could do the same to me. But in its current form, the Pro X Wireless is still one of the very best gaming headsets around, and well worth a look from anyone with $200 to spend.If your primary interest in the G Pro is to help your competitive multiplayer stats, it may be able to do just that. In a perfect world, the Pro X Wireless would fit a little better, and offer some kind of wired option. While it's more expensive than competitors like the SteelSeries Arctis 7 and the Turtle Beach Elite Atlas Aero, it also delivers better audio and a higher-quality mic. In addition to a sleek design and fantastic sound quality, the Pro X Wireless boasts a stellar mic and a long battery life. Wireless functionality in a gaming headset is always going to be an expensive addition, but as our Logitech G Pro X Wireless review demonstrated, this particular peripheral earns its asking price. The only thing I didn't like was that after the headset automatically powers off (you can program how long you want this to take), you need to power it off and on again before it will start working. It recharges via USB-C, which is forward-thinking and fast. In terms of battery life, the Pro X Wireless is generous, offering up to 24 hours of continuous use - perhaps three to four days, depending on how much you need it for productivity and gaming. The lack of wired options did mean that the Pro X will never work with an Xbox One or a handheld Switch, however. The sound for games like Ghost of Tsushima and Tales of Vesperia: Definitive Edition was so seamless that, at one point, I took off the headset, convinced that I was still listening to the regular TV speakers. Connecting it to the PS4 and the docked Switch was as simple as plugging in the dongle. I was extremely pleased with the Pro X Wireless's console performance as well. The Pro X Wireless delivers rich, clear audio across the board. Even the Flat setting is good for video games, since it doesn't emphasize or deemphasize any particular sounds. The FPS setting made enemy footsteps and gunshots pop in Doom Eternal, while the Cinematic setting emphasized the dialogue and music in Shadow of the Tomb Raider. The headset offers a variety of different presets in both stereo and surround sound, meaning you can match each game with an optimized soundscape. ![]()
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